Dreali Netyoive, Male Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this western man is wearing a long, blue, dusty cloak. His chestnut hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.
History: He was born at the edge of vast forest. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to have a good time and be beloved; and he has comitted a past crime that haunts him to this day
Ideals: Athletic, Philantrophist, Optimist. Flaws: Shy. Bonds: Nature, Criminal record. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 24 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Eiravel Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of halberds on his belt, each one with a opal on the hilt. He wears his blonde hair down. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in a small village he learned the ways of the warrior from his mother. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Shy, Impulsive. Bonds: Poor. Occupation: Courier
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 62 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 4000 gp. Alexandrite (1200 gp). Black pearl (1200 gp). Moss agate (12 gp). 1 Medium magic item.
Aelar Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Animal Trainer uniform. His auburn hair is slicked back into a classic pompadour. His fierce gray eyes like to dwell on things.
Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aelar took refuge in the large cave and found the beat up bastard sword and armor he uses now. He has drifted from career to career and currently works as a Animal Trainer.
Motivation: Expand his business; and he wants nothing more than to rejoin the army
Flaws: Insane, Addict. Bonds: Job, Military, Nature. Occupation: Animal Trainer
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 10 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Infernal, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp.
Traki Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his lance. He has done his best to style his golden hair to look like a famous performer. He wears a mask on his face.
Personality: He is almost excessively polite to everyone, even when angry. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to loving parents in a slum to the south. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Flaws: Shy, Insane. Bonds: Criminal record, Poor. Occupation: Bellfounder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 41 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Terran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 360 pp. Deep blue spinel (600 gp). Aquamarine (600 gp). Bloodstone (60 gp). Hematite (14 gp). Violet garnet (600 gp). Sard (60 gp). Golden pearl (160 gp). Tiger eye turquoise (14 gp). Violet garnet (600 gp). Sardonyx (60 gp).
Arannis Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a blue collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is red and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the south, but his parents moved at a very young age to the north. He has had some formal painting training, and achieved minor success. He was granted druidic powers by his dying brother.
Motivation: He wants to get laid.
Ideals: Disciplined, Gifted, Artistic. Bonds: Attractive, Immigrant. Occupation: Unemployed
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 11)
Armor Class 14
Hit Points 53 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1000 gp. Violet garnet (1300 gp). Golden yellow topaz (1300 gp). Malachite (7 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
