Lucan Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. His hair is long and blonde with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His violet eyes dart from person to person.
Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Lucan lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has never given up on his dancing dream.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Adventurer, Family. Occupation: Beggar
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 16 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Giant, Halfling
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
Suhnae Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy blonde hair. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Sensitive, Antagonistic. Bonds: Attractive, Poor. Occupation: Carter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 51 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 170 pp. Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Jeweled anklet (4000 gp). Brass mug with jade inlays (500 gp).
Korfel Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. His hair is long and brown with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His eyes are a pleasant brown.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.
Motivation: Wants to raise his children well; and doesn't want to be a priest and was forced into it by his family
Ideals: Joker. Flaws: Shy. Bonds: Rich, Criminal record, Family. Occupation: Priest
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 9 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 500 gp. Violet garnet (1300 gp). Azurite (7 gp). Alexandrite (1300 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Arannis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His hair is black and curly. His eyes are brown and catlike.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Arannis lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he feels that his past leaves him morally obligated to help
Ideals: Joker. Bonds: Rich, Family, Enemies, Criminal record. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 6)
Armor Class 15
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 21 (+5) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Infernal
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 500 gp.
Paelias Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of swords on his belt, each one with a sapphire on the hilt. His hair is greying and his face has many wrinkles. His eyes are amber and beady.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.
History: He served in the navy to pay for his family's outstanding loans. Paelias was born on a far northern mountains where he grew up under the tutelage of his father, an expert Apothecary. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Paelias fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Military. Occupation: Apothecary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Goblin, Sylvan, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 10000 cp. Chrysoberyl (60 gp). 2 Thunderstones. 3 Tanglefoot bags. 1 Holy water.
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