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NPC Generator

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Advanced [show]


Aramil Holimion, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a well pressed and immaculate suit (or dress). His hair is greying and his face has many wrinkles. His skin is flawless and his brown eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich northern family. Cursed with a spirit at a very young age, Aramil has worked very hard to control his curse. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and he uses money and sex appeal to get what he needs

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Beggar

Voice: Soft and melodious

Attributes [hide]

Aramil Holimion, Male Elf Sorcerer 8
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 17 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1300 gp.


Social Check DCs


Dreali Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'5" and is renowned for his bright violet suits and hats. His left hand appears badly burned and disfigured. His hair is red and curly. His eyes are a pleasant hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small island village. Dreali liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his son; and to unite with his brother

Ideals: Professionalism. Flaws: Selfish. Bonds: Nature, Immigrant, Family. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Dreali Withrethin, Male Elf Sorcerer 6
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)18 (+4) 8 (-1)17 (+3)
Skills Arcana +7, History +7
Senses Passive Perception 9
Languages Common, Elven, Aquan, Abyssal, Terran, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He wears his auburn hair up. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Engraver, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Poor. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aerdeth Netyoive, Male Elf Sorcerer 14
Medium (4'9") Elf, Lawful Evil (CR 14)
Armor Class 14
Hit Points 36 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)17 (+3) 12 (+1)16 (+3)
Skills Acrobatics +9, Medicine +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven, Auran
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666653

Possessions: 4000 gp. Gold music box (2000 gp). Fire opal pendant on a fine gold chain (1700 gp). Embroidered and bejeweled glove (2000 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Medium magic item.


Social Check DCs


Soveliss Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. He wears a top hat to cover his moderate length brown hair. His hazel eyes peer out from beneath his top brown hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich northern family. Through the years after Soveliss was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Soveliss's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: A rival would like him out of the picture; and money/treasure

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Soveliss Berevan, Male Elf Sorcerer 15
Medium (5'0") Elf, Lawful Evil (CR 15)
Armor Class 13
Hit Points 52 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +7, Performance +7
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 8000 gp. Moonstone (20 gp). Golden yellow topaz (400 gp). Carnelian (20 gp). Eye agate (13 gp). Fire opal (1400 gp). Brown-green garnet (120 gp). Blue-white diamond (4000 gp). Obsidian (13 gp). Sard (20 gp). Black pearl (400 gp). Tiger eye turquoise (13 gp). Alexandrite (400 gp). Bloodstone (20 gp). Brown-green garnet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown collared shirt and violet pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has no hair. This hazel eyed northerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Philantrophist. Flaws: Ugly, Shy, Disease. Bonds: Enemies. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Thamior Sylvaranth, Male Elf Sorcerer 6
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 900 gp.


Social Check DCs

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