Dayereth Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of magic on his torso. He carries with him a set of sickles, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a feathered hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born at the edge of vast plains. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he's looking for his big break
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Animal Trainer
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 50 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Infernal, Aquan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 7000 sp.
Korfel Firahel, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'3" and wears a tan tunic with black highlights, and long brown pants that bunch up around his shoes. He has a long blonde beard with little hanging trinkets. He has hazel eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a very good compulsive liar and kleptomaniac.
History: He comes from a rich southern family. Korfel liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently gotten a pet goose that steals things from people.
Motivation: He is content; and money/treasure
Flaws: Shy, Mundane. Bonds: Criminal record, Rich, Nature. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 18 (+4) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Celestial, Terran, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Large well-done wool tapestry (500 gp). A roughly beaten golden orb (90 gp). 1 Minor magic item.
Rael Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His long red hair is drawn into a two foot long braid. He has violet eyes and a tan hat with a blue feather.
Personality: Calm and collected, he is a well trained Tailor. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Rael was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 7 years.
Motivation: To reunite with his old friends; and he is currently in port desperately looking for someone to get him out
Bonds: Job, In love, Poor, Adventurer, Slave. Occupation: Tailor
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 20 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Gold dragon comb with red garnet eye (600 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naill Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is braided into rings. He is baby faced.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The war was a terrible time for him, and Naill does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Armorer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 41 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnoll, Draconic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 24000 sp. Solid gold idol (800 gp). Silver comb with moonstones (900 gp). Solid gold idol (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Gold dragon comb with red garnet eye (1100 gp). Old masterpiece painting (1800 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aelar Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears bulky grey painted plate armor. His skin is also unnaturally pale. He has a brown handlebar mustache and slicked back brown hair. He has gleaming, smiling violet eyes.
Personality: Aelar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Aelar was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Family, Adventurer. Occupation: Unemployed
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 800 gp.
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Their contribution stands as a beacon of hope for all adventurers!
