Thamior Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a rapier on his belt. He carries with him a set of rapiers on his belt, each one with a emerald on the hilt. His brown hair is thinning but still full. He wears large thick round spectacles.
Personality: Thamior speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: Nothing but the best is good enough for him; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Impeccable, Gifted. Bonds: Family, Adventurer. Occupation: Animal Trainer
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 35 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2900 gp. Iolite (30 gp). Carnelian (30 gp). Obsidian (8 gp). Blue quartz (8 gp). Golden yellow topaz (800 gp). Rock crystal (30 gp). Star ruby (1300 gp). Emerald (1300 gp). Eye agate (8 gp). Chrysoprase (30 gp).
Quarion Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a small hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of orcs once and for all.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Enemies, Military, Adventurer. Occupation: Layabout
Voice: Eastern European accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1000 sp. Gold and ruby ring (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Fire opal pendant on a fine gold chain (1700 gp).
Caeldrim Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This man is renowned for his bright green suits and hats, and sports empty pouches on his belt. His tied-back hair is auburn. His eyes are blue.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Carter business at a young age. When Caeldrim reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Carter.
Motivation: A strong sense of loyalty to Elven people; and he is wracked by social anxiety
Flaws: Fearful, Racist. Bonds: Attractive, Job, Military. Occupation: Carter
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 65 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 300 pp. Bloodstone (40 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dayereth Holimion, Male Elf [Permalink]
Personal [hide]
Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his longbow. He is physically well-built. With bright white hair and a scraggly beard. This violet eyed northerner is not easily forgotten.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.
History: Born to a poor family in the city he treasured whatever gifts he got. When Dayereth reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Flaws: Shy. Bonds: Adventurer, Poor, Military. Occupation: Shoemaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1600 gp. Onyx (30 gp). Moss agate (14 gp).
Naill Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. He has a brown handlebar mustache and slicked back brown hair. He wears a mask on his face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in a small plains village. As a young adult he joined a group advocating for an improvement in Elven conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a strong sense of loyalty to elven people
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Nature, Criminal record. Occupation: Gardener
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Dwarven, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Golden yellow topaz (900 gp). Aquamarine (900 gp). Jade (50 gp). Eye agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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