Naeris Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants, and carries maces. His moppish silver hair is in a traditional bowl cut. His eyes are a pleasant violet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born at the edge of vast island. When Naeris reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Crown-heir for hire.
Motivation: Further expansion of business; and balancing his hectic life and new crown-heir responsibilities is difficult
Ideals: Fighting. Bonds: Job, Attractive, Nature, Military. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1500 gp. Sardonyx (50 gp). Hematite (7 gp). Sard (50 gp). Pink pearl (150 gp). Red spinel (150 gp).
Aelar Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. He has chestnut hair. He wears an eyepatch.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aelar is combative with any and all who dare try his patience in the slightest.
History: Aelar was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his brother to traveling adventurers.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Stylist
Voice: Posh accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 20 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2200 gp.
Rolen Iranapha, Male Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is wearing a long, brown cloak. He has shaved his head bald. His face is scarred and worn.
Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Rolen has worked very hard to control his curse. He then took over the family business and is one of the better Masseuse for hire.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new masseuse responsibilities is difficult
Ideals: Gifted, Extrovert. Flaws: Ugly, Disease. Bonds: Job, Military. Occupation: Masseuse
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Undercommon, Druidic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 6000 sp. Iolite (40 gp). Amethyst (120 gp). Chrysoberyl (120 gp). Carnelian (40 gp).
Lamlis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. He keeps his chestnut hair in a flapper bob. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also hits on women, regardless of circumstances.
History: He got into the Armorer business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lamlis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lamlis. He's also a talented Barber, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he is greedy
Ideals: Disciplined. Bonds: Has a crush, Job, Criminal record, Rich. Occupation: Armorer
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 10)
Armor Class 15
Hit Points 13 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 20 (+5) | 7 (-2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +8 / 3d6+4, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 2200 gp. Moss agate (13 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item.
Efferil Netyoive, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'3", this man is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He works hard and plays hard.
History: The child of a Mercenary, who enjoyed hunting, Efferil was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Efferil took refuge in the ruined castle and found the beat up longbow and armor he uses now. He then took over the family business and is one of the better Actor for hire.
Motivation: Further expansion of business; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Nature, Job, Rich. Occupation: Actor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 41 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 400 gp. Iolite (40 gp). Pink pearl (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!