Aerdeth Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears professional attire, and a wedding ring on his right hand. He has done his best to style his red hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He works hard and plays hard.
History: Aerdeth was born with his father's beautiful face. While studying, he fell in love. They married and had a daughter. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Aerdeth never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Passionate, Logical. Flaws: Hedonist. Bonds: Attractive, In love. Occupation: Barrister
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 29 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Berrian Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. His moppish golden hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: Berrian wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Berrian studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A strong sense of loyalty to Elven people; and he desires power and/or immortality
Ideals: Disciplined, Joker, Gifted. Flaws: Racist. Bonds: Adventurer. Occupation: Performer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 13 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 19 (+4) | 19 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Auran, Gnome, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 16000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Hanali, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. Aramil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has passion for adventuring and risk.
Flaws: Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Shipwright
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 300 gp. Rose (20 gp). Red spinel (110 gp). White opal (1100 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item.
Dreali Galanodel, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey armored body suit, with a simple black line shooting up and back down. His golden hair is heavily combed to the left. His gray eyes lackadaisically let the world flow into them.
Personality: He will rave to anyone who will listen. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Dreali grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He desires power and/or immortality; and to share knowledge with the world
Ideals: Logical. Flaws: Insane. Bonds: Adventurer, Poor. Occupation: Bowyer
Voice: Soft and melodious
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 700 gp. Malachite (8 gp). White pearl (90 gp). Blue star sapphire (1000 gp). Fiery yellow corundum (1000 gp). 1 Minor magic item. 1 Minor magic item.
Himo Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a brown tunic with black highlights, and long green pants that bunch up around his shoes. He has black hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to make almost anything out of random pieces of junk.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Courier arts, while his father instructed him in etiquette, music and courtly manner. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.
Motivation: He wants to meet his childhood hero; and he has money and likes to spend it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Courier
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 16)
Armor Class 12
Hit Points 60 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 5000 gp. Jasper (40 gp). Alexandrite (200 gp). Violet garnet (200 gp). Aquamarine (200 gp). Bloodstone (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
