Dreali Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. He wears a colorful flower in his brown hair. His face is covered beneath a completely black helmet.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He is greedy.
Flaws: Forgetful. Bonds: Attractive, Criminal record, Rich. Occupation: Brewer
Voice: Timid voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 11 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 400 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp).
Aramil Holimion, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. He wears a colorful flower in his blonde hair. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy; and to share knowledge with the world
Ideals: Fighting, Optimist, Logical. Bonds: Immigrant, Attractive, Rich. Occupation: Cartwright
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 31 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: Chalcedony (50 gp). Aquamarine (1400 gp). Emerald (500 gp). Banded agate (6 gp). Alexandrite (1400 gp). Chrysoprase (50 gp). Golden pearl (130 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adran Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He dresses like a well dressed Glassblower does. He has a hunchback. His hair, while still mostly white, has prominent grey streaks. His eyes, though not visible through his cowl, are green.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has all his life been fascinated with poetry.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Job, Religious. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 52 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 |
Possessions: 3000 gp. Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Varis Lathalas, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of the sun god around his neck, and a shortbow on his belt. His tied-back hair is silver. He has a dull look in his gray eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy and tries to find solutions quickly.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting. Flaws: Shy, Lazy. Bonds: Poor. Occupation: Slave Trader
Voice: Dark and ominous
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 26 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1300 gp.
Uthemar Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a moderate pudge and is not very fit. His tied-back hair is blonde. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Uthemar embodies much of what other species detest in the Elves. He is lazy and tries to find solutions quickly.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: A deep hatred of gnolls; and revenge
Flaws: Antagonistic, Lazy. Bonds: Attractive, Adventurer, Enemies. Occupation: Assassin
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 11)
Armor Class 14
Hit Points 31 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Terran, Druidic
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 2100 gp. An abacus with copper, silver and gold markers (170 gp). Gold cup set with emeralds (4000 gp). Carved bone or ivory statuette (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

