Rael Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a brown and black handkerchief worn on his left side. His silver hair is lengthy. His hazel eyes dart from person to person.
Personality: Rael is depressed about a lot of things. He tends to be a nihilist. He is a font of random trivia from the lore and stories he has discovered
History: Gifted from a young age, Rael studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and meet up once more with his childhood friend
Ideals: Logical, Gifted. Flaws: Depressed. Bonds: Criminal record, Adventurer. Occupation: Glassblower
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 13)
Armor Class 10
Hit Points 45 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Sylvan
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 500 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his blonde hair down. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He never wears the same outfit twice, unless he absolutely has to.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: Sabotage a competitor; and to be a animal trainer again
Ideals: Artistic, Gifted. Bonds: Guardian, Adventurer, Job. Occupation: Layabout
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 46 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2900 gp. Moss agate (14 gp). Blue quartz (14 gp). Deep green spinel (130 gp). Onyx (60 gp).
Thamior Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright silver hair and a scraggly beard. He wears a mask on his face.
Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Thamior was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Elven conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is terrified, and will act out of fear; and he uses money and sex appeal to get what he needs
Flaws: Shy, Fearful, Racist. Bonds: Rich, Attractive. Occupation: Knight
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 50 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Celestial
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Rhodochrosite (8 gp). Pink pearl (70 gp). Star ruby (1000 gp). Eye agate (8 gp). Golden yellow topaz (800 gp). Blue sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item.
Uthemar Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered whip and tarnished pickaxe as well. His long brown hair is drawn into a two foot long braid. His amber eyes have a joyful gleam in them most of the time.
Personality: A skeptical and narcissistic man, Uthemar's first love is himself. His second love is also himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uthemar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Bonds: Rich, Criminal record, Nature. Occupation: Courier
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 56 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Halfling, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1100 gp. Deep blue spinel (1300 gp). Violet garnet (1300 gp). Chalcedony (20 gp). Violet garnet (1300 gp).
Dayereth Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'11" when asserting himself. He is bald on top and has large chestnut tufts of hair around his ears. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He became a Priest soon after.
Motivation: Sabotage a competitor; and money/treasure
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Military. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1100 gp.
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