Rael Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. He has a blonde handlebar mustache and slicked back blonde hair. He is baby faced.
Personality: This man loves poetry and to teach people poetry more than just about anything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Artistic. Bonds: Attractive, Rich, Religious, Slave. Occupation: Unemployed
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 37 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Aquamarine (200 gp). White opal (900 gp). Freshwater pearl (8 gp). Star ruby (900 gp). Moonstone (60 gp). Golden yellow topaz (200 gp). Malachite (8 gp). 1 Medium magic item.
Aramil Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a robe, a symbol of strength around his neck, and a axe on his belt. He has a hunchback. His golden hair has been sun bleached extensively. He wears an eyepatch.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 50000 cp. Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Sapphire pendant on gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item.
Immeral Liadon, Male Elf [Permalink]
Personal [hide]
Description: This man wears black trousers with blue and green striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a font of random trivia from the lore and stories he has discovered
History: Born to a pair of adventurers, Immeral grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Herbalist
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 43 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Gnome, Terran
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 2700 gp. Alexandrite (1100 gp). Black pearl (1100 gp). Deep blue spinel (1100 gp). Carnelian (60 gp). Jade (130 gp). Bloodstone (60 gp). Emerald (1600 gp). Eye agate (12 gp). Red garnet (130 gp). Chrysoberyl (130 gp).
Rael Berevan, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man has the majority of his body covered in plate. His long golden hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home.
Ideals: Joker. Bonds: Attractive, Guardian, Poor. Occupation: Navigator
Voice: Timid voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 49 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 90 pp. Brass mug with jade inlays (500 gp). Cloth of gold vestments (80 gp). An abacus with copper, silver and gold markers (80 gp). Large well-done wool tapestry (500 gp). Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Dayereth Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has a large white mantle and cape that has been intricately interwoven into his pastel robe. His silver hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal painting training, and achieved minor success. After a long history of fighting, Dayereth and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Artistic, Logical. Flaws: Insomniac, Antagonistic. Bonds: Mentor. Occupation: Shipwright
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 18 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Terran
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1300 gp. Peridot (30 gp). Alexandrite (300 gp). Tourmaline (110 gp). Black pearl (300 gp). Violet garnet (300 gp). White pearl (110 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!