Arannis Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He has the majority of his body covered in plate, marred by beers. His chestnut hair is singed and shortened. He has hazel eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and he has a crush on the local tailor
Ideals: Opinionated. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Carpenter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Giant
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp.
Traki Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His blonde hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born at the edge of vast mountains. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and he wants revenge against brigands
Ideals: Joker, Logical. Bonds: Poor, Immigrant, Nature. Occupation: Interpreter
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 28 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 700 gp. Obsidian (13 gp). Blue quartz (13 gp).
Azaki Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has dyed his greying golden hair a little too much giving a sharp golden color. He has blue eyes and a green hat with a brown feather.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A powerful necromancer made him what he is. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and meet up once more with his childhood friend
Ideals: Impeccable. Flaws: Fearful. Bonds: Mentor, Adventurer, Debt. Occupation: Courier
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 77 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1100 pp. Golden circlet with four aquamarines (5000 gp). Solid gold idol (800 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). Gold and topaz bottle stopper cork (300 gp). 1 Medium magic item.
Halimath Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. He has styled his brown hair well, parting it to the left. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of northern immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Religious, Immigrant, Nature. Occupation: Gardener
Voice: Indian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 26 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Infernal, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 900 gp. Lapis lazuli (16 gp). Freshwater pearl (16 gp). Jasper (50 gp). Azurite (16 gp). Iolite (50 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dreali Amastacia, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his brown hair in a pixie cut. He wears an eyepatch.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Dreali was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dreali decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he has money and likes to spend it
Flaws: Ugly, Disease. Bonds: Rich, Guardian, Adventurer, Criminal record. Occupation: Bowyer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 13 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 700 gp. A delicate brass dragon egg (20 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). A roughly beaten golden orb (170 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

