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NPC Generator

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Advanced [show]


Dreali Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He very much looks the part of a Carter. He wears his white hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.

History: He was born in the west, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Dreali Teinithra, Male Elf Sorcerer 12
Medium (5'3") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 10 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)13 (+1) 11 (+0)19 (+4)
Skills Medicine +4, Persuasion +8
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 16000 sp. Fiery yellow corundum (1400 gp). Moonstone (40 gp). Sardonyx (40 gp). Malachite (14 gp). Malachite (14 gp).


Social Check DCs


Naeris Goltorah, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he sports tan clothing, slightly heavier than average wear. He has a long golden beard with little hanging trinkets. His eyes, though not visible through his cowl, are brown.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to trick people and travel the world for free.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Criminal record, Job. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Naeris Goltorah, Male Elf Sorcerer 12
Medium (5'1") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 45 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Persuasion +5, Survival +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Aggressive, abrasive, and angry, Aramil embodies much of what other species detest in the Elves. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aramil took refuge in the ruined castle and found the beat up longsword and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer, Nature. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Aramil Amastacia, Male Elf Sorcerer 6
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: Lapis lazuli (8 gp). Coral (70 gp). Amber (70 gp). Red garnet (70 gp).


Social Check DCs


Carrie Rothenel, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large grey jacket. With a patchy brown beard and wild brown hair. His amber eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Carrie was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Poor, Nature, Family. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Carrie Rothenel, Male Elf Sorcerer 6
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 900 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Enialis Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this eastern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has shaved his head bald. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He also has developed a complete distrust of the Seamstress profession.

History: A powerful slaver made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult.

Ideals: Athletic. Bonds: Rich, Job, Mentor, Religious. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Enialis Caphaxath, Male Elf Sorcerer 9
Medium (4'10") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 11 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)13 (+1) 18 (+4)13 (+1)
Skills Athletics +6, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 500 gp. Chrysoberyl (60 gp). Deep blue spinel (300 gp). Moss agate (16 gp). Blue quartz (16 gp). White opal (1100 gp). Fire opal (1100 gp).


Social Check DCs

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