Naeris Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears an entirely red suit with black socks and a vest with buckled shoes. His hair is golden and very short. His ears are large.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.
History: Naeris was born the youngest of three triplets. When Naeris reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and regain custody of his daughter
Ideals: Justice, Professionalism. Flaws: Ugly. Bonds: Family, Military. Occupation: Crown-heir
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 65 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 1100 pp. Malachite (7 gp). Blue sapphire (1200 gp). Fiery yellow corundum (1200 gp). Jade (100 gp). Black pearl (500 gp). Deep blue spinel (500 gp). Rich purple corundum (1200 gp). Chrysoberyl (100 gp). Emerald (1200 gp). Chalcedony (80 gp). Obsidian (7 gp). Red garnet (100 gp). Jasper (80 gp). Banded agate (7 gp). Sardonyx (80 gp). Smoky quartz (80 gp). Eye agate (7 gp). Amber (100 gp). Coral (100 gp). Alexandrite (500 gp). Bloodstone (80 gp). 1 Medium magic item. 1 Medium magic item.
Theren Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with deerstalker hat. His white hair is lengthy. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Theren was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To clean up the streets; and to unite with his sister
Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Family, Poor. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 18 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin, Druidic
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 3000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1800 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Immeral Berevan, Male Elf [Permalink]
Personal [hide]
Description: This man wears white leather gloves, a white jacket, and tight pants. He has a penchant for wearing a ring with an oversized emerald on his left hand. He wears a wide-brimmed hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.
History: He was always a brilliant, if unscrupulous mind. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.
Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world
Ideals: Pacifist, Logical, Impeccable. Flaws: Insane. Bonds: Rich. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 31 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Halfling
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 700 pp. Blue quartz (12 gp). Star rose quartz (70 gp). Zircon (70 gp). Deep green spinel (120 gp). Black pearl (1500 gp). Amethyst (120 gp). Rose (70 gp). Jasper (70 gp).
Ivellios Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His red hair is thinning but still full. His eyes are green.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Energy wise he seems alert and responsive.
History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Professionalism. Flaws: Shy. Bonds: Military, Job. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 17 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 70 pp. Eye agate (9 gp). Jade (110 gp). Rich purple corundum (1600 gp). Bloodstone (60 gp). Black pearl (900 gp). Deep green spinel (110 gp). Bloodstone (60 gp). Onyx (60 gp).
Naill Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a fancy green suit, he is not a threatening figure. His hair is cut close to his head. His violet eyes lackadaisically let the world flow into them.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Naill was born with his father's beautiful face. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Slave, Adventurer, Criminal record. Occupation: Marshal
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 9)
Armor Class 15
Hit Points 44 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +8 / 3d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
