Suhnae Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears professional attire. His hair, while still mostly blonde, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he is content
Ideals: Entrepeneur. Flaws: Mundane, Impulsive. Bonds: Attractive, Poor. Occupation: Mortician
Voice: Russian accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Terran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: Black pearl (1000 gp).
Suhnae Meliamne, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'11" and likes to wear yellow tank tops with white pants. His golden hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady hazel eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Suhnae would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of southern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered music. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants nothing more than to rejoin the army; and to pay off his debts
Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Military, Immigrant. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 69 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 2900 gp. Hematite (12 gp). Blue quartz (12 gp). Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item.
Gennal Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light grey in addition to tight pants, and carries quarterstaffs. His golden hair is styled in orderly dreadlocks. His face is scarred and worn.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He uses divination through singing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Bather father left him crippled. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Enemies. Occupation: Slave Trader
Voice: Booming voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Gnome, Terran, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Thamior Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He is wearing a perfectly clean shirt and pair of pants. His hair is auburn and very short. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Thamior isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Philantrophist, Entrepeneur. Bonds: Attractive, Job. Occupation: Mercenary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 63 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 4000 gp. Obsidian (4 gp). Carnelian (20 gp). Freshwater pearl (4 gp). Rich purple corundum (1000 gp). Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp). Eye agate (4 gp). Fire opal (1000 gp). Amber (90 gp). Aquamarine (1600 gp). Red garnet (90 gp). Clear bright green emerald (7000 gp). Emerald (1000 gp). 1 Minor magic item.
Arannis Berevan, Male Elf [Permalink]
Personal [hide]
Description: A 4'10" northern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his red hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Sold as a small child to a wizard, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His arcane abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Revenge; and he's repulsed by the pc
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 38 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Goblin, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
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