Erdan Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. His auburn hair is thinning but still full. His eyes are violet and beady.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is harsh and unforgiving.
History: Born in the south to a Servant, Erdan learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.
Motivation: To be a Map Maker again; and he'd like to take his coworkers down a peg
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Servant
Voice: Italian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 35 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Aquan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 2100 gp. Eye agate (7 gp). Golden pearl (80 gp). Rich purple corundum (1600 gp). Jasper (50 gp). Fire opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Horineth, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a grey costume with the symbols of magic on his torso. His deerstalker hat is riddled with cuts and holes. His eyes are brown and he is always smoking a pipe.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Halimath is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Flaws: Ugly, Shy, Mundane. Bonds: Poor, Family. Occupation: Stableman
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 3000 sp. Tourmaline (80 gp). Chalcedony (20 gp). Carnelian (20 gp).
Naill Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is brown and curly. His blue eyes dart from person to person to random spaces in the air.
Personality: He never swears and excessively uses polite adverbs when speaking. He pushes his goals aggressively. He is also a coward if confronted.
History: His father raised him in a mountain cabin. Naill abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Apothecary
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Carter does. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.
History: Born in the north his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He inherited the family business which he has now maintained for 3 years.
Motivation: He'd like to take his coworkers down a peg; and to be a miner again
Ideals: Professionalism. Flaws: Addict, Shy. Bonds: Job, Poor. Occupation: Carter
Voice: Timid voice
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 10 pp. Blue quartz (13 gp). Violet garnet (900 gp). Amber (70 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item.
Halimath Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His golden hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Locksmith in town.
History: He comes from a rich southern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Locksmith soon after.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Flaws: Shy. Bonds: Attractive, Job, Rich, Nature. Occupation: Locksmith
Voice: French accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 1 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1100 gp. A necklace of small pink pearls (1000 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp).
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