Koeth Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of glaives, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His brown hair is heavily combed to the right. His eyes are brown and he is always smoking a pipe.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can't help but pocket interesting objects he comes across
History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Depressed, Greedy. Bonds: Criminal record, Military, Guardian. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1200 gp. Amethyst (120 gp). Silver pearl (120 gp). Banded agate (16 gp).
Hadarai Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.
History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He left for the north, certain he would find work there.
Motivation: To reunite with his absent father.
Ideals: Optimist, Professionalism. Bonds: Attractive, Immigrant, Family. Occupation: Stylist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 10 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 8000 sp. Banded agate (12 gp). Moss agate (12 gp). Azurite (12 gp).
Thamior Siannodel, Male Elf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Thamior hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Artistic. Flaws: Disease. Bonds: Rich, Criminal record, Adventurer. Occupation: Shipwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 90000 cp. Moss agate (14 gp). Zircon (60 gp). Lapis lazuli (14 gp). Deep blue spinel (900 gp). 1 Minor magic item.
Suhnae Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears a violet costume with the symbols of strength on his torso. He has moderate length red hair. This gray eyed easterner is not easily forgotten.
Personality: Always inclined to offer people food he seems plenty friendly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He inherited the family business which he has now maintained for 9 years.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Philantrophist, Optimist. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Barrister
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 33 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2800 gp. Deep blue spinel (1600 gp). Iolite (30 gp). Carnelian (30 gp). Violet garnet (1600 gp). Aquamarine (1600 gp). Tiger eye turquoise (9 gp). Silver pearl (110 gp). Azurite (9 gp).
Fivin Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man tends to wear a yellow poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. His golden hair is heavily combed to the right. His face is scarred and worn.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also hits on women, regardless of circumstances.
History: Fivin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Marshal like his father before him.
Motivation: Wants his loneliness to end.
Ideals: Passionate. Flaws: Ugly. Bonds: Has a crush, Poor, Job. Occupation: Marshal
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
