Aerdeth Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in an above average manner. His long black hair is drawn into a two foot long braid. His half smiles and gray eyes are beguiling and draw you in.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.
Motivation: To be a Knight again.
Ideals: Gifted. Bonds: Attractive, Job, Family, Military. Occupation: Barkeep
Voice: French accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 15)
Armor Class 10
Hit Points 72 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Aquan, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 6000 gp. 1 Medium magic item.
Thamior Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'8" and is a bit bulky. He is very muscular particularly in the legs. He wears green trousers with pastel and green striped suspenders. He wears various colorful collared shirts. His blonde hair, when down, is lengthy. His fierce amber eyes like to dwell on things.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Flattery will make him almost putty in your hands.
History: He got into the Apothecary business at a young age. Thamior abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Elven compassion; and expand his business
Ideals: Impeccable. Flaws: Selfish, Racist. Bonds: Job, Adventurer. Occupation: Apothecary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 29 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Auran, Abyssal, Gnome
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Berrian Holimion, Male Elf [Permalink]
Personal [hide]
Description: This western man is dressed in an above average manner. His clothes are grease stained in places. His hair, while still mostly black, has prominent grey streaks. His amber eyes have a joyful gleam in them most of the time.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.
History: Berrian was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Berrian fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 44 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 300 pp. Sard (20 gp). 1 Minor magic item.
Koeth Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears a white tunic with tan highlights, and long yellow pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. He has a long silver beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.
Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Sailor in town.
History: Born to a pair of adventurers, Koeth grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and he has money and likes to spend it
Ideals: Athletic. Bonds: Job, Adventurer, Rich. Occupation: Sailor
Voice: Spanish accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 16)
Armor Class 14
Hit Points 56 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Halfling
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 7000 gp. Hematite (15 gp). Rhodochrosite (15 gp). Carnelian (40 gp). Rhodochrosite (15 gp). Blue star sapphire (400 gp). Blue quartz (15 gp). Deep blue spinel (300 gp). Black star sapphire (400 gp). Moss agate (15 gp). Malachite (15 gp). Aquamarine (300 gp). Onyx (40 gp). Malachite (15 gp). Onyx (40 gp). Aquamarine (300 gp). Red garnet (160 gp). Chalcedony (40 gp). Blue quartz (15 gp). Violet garnet (300 gp). Aquamarine (300 gp). 1 Medium magic item. 1 Medium magic item.
Nutae Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He has a massive crush on the younger sibling of the Sellsword who has hired him part-time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He was granted divine powers by his dying brother.
Motivation: Wants his loneliness to end; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Has a crush, Job. Occupation: Sellsword
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 300 gp. Jasper (80 gp). Onyx (80 gp). Fiery yellow corundum (500 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
