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NPC Generator

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Advanced [show]


Naal Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. His auburn hair is kept up in a ponytail inside a feathered hat. He has green eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. The war was a terrible time for him, and Naal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east to a Bricklayer, Naal learned a great deal about his father's area of expertise. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He has drifted from career to career and currently works as a Bricklayer.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Optimist, Gifted. Flaws: Depressed. Bonds: Military, Job. Occupation: Bricklayer

Voice: Hard of hearing, loud

Attributes [hide]

Naal Iranapha, Male Elf Sorcerer 6
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 7 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 1000 sp. A roughly beaten golden orb (150 gp). A miniature golden chest with tiny emeralds lining the top (150 gp).


Social Check DCs


Hadarai Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish black hair is in a traditional bowl cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to fit into much smaller and tighter spaces than normal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has worked as a Healer like his mother before him.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Persistence, Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Hadarai Meliamne, Male Elf Sorcerer 12
Medium (4'11") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 36 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +6, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 4000 gp. Blue quartz (5 gp). Malachite (5 gp). Smoky quartz (30 gp). Smoky quartz (30 gp). Sard (30 gp). Brown diamond (4000 gp).


Social Check DCs


Aust Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with white socks and a vest with buckled shoes. He is portly but not overly obese. His white hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A true patriot, Aust would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and marry his brother to traveling adventurers

Flaws: Terse. Bonds: Attractive, Military, Immigrant, Nature. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Aust Meliamne, Male Elf Sorcerer 6
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 18 (+4)11 (+0)
Skills History +5
Senses Passive Perception 14
Languages Common, Elven, Draconic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 40000 cp. Rhodochrosite (4 gp). Chrysoprase (70 gp). Aquamarine (800 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Mystralath, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is blonde, silky, and of moderate length. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He receives visions of the future at random moments

History: Carrie was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Bonds: Adventurer, Attractive, Criminal record, Poor. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Carrie Mystralath, Male Elf Sorcerer 6
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 6 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)11 (+0) 17 (+3)16 (+3)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 4 Smokesticks. 3 Alchemist’s fire. 4 Thunderstones. 3 Alchemist’s fire.


Social Check DCs


Caeldrim Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. He wears his golden hair up in a very large beehive style do. His face is scarred and worn.

Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments

History: He was born in the east, but his parents moved at a very young age to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Caeldrim Casilltenirra, Male Elf Sorcerer 8
Medium (5'1") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 18 (+4)9 (-1)
Skills Insight +7
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1200 gp. Eyepatch with mock eye of sapphire and moonstone (1400 gp).


Social Check DCs

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