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Naal Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His chestnut hair has been sun bleached extensively. His green unseeing eyes seem to look past you.

Personality: Naal wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture.

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Poor, Criminal record, Family. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Naal Rothenel, Male Elf Sorcerer 8
Medium (5'1") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1300 gp. White pearl (130 gp). Iolite (80 gp). Golden yellow topaz (700 gp).


Social Check DCs


Quarion Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large yellow jacket. His auburn hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Quarion hails from a village terrorized by brigands. From there he went from mercenary job to mercenary job. He has recently gotten a pet goose that steals things from people.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Depressed. Bonds: Enemies, Adventurer, Criminal record, Job. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Quarion Meliamne, Male Elf Sorcerer 6
Medium (5'3") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Draconic, Infernal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Erdan Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His golden hair is knotted and matted. He has several tiny opal earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Flaws: Insomniac. Bonds: Attractive, Rich, In love, Immigrant. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Erdan Caphaxath, Male Elf Sorcerer 7
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1100 gp. Smoky quartz (70 gp). Red spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair, when down, is lengthy. His eyes are green and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Azaki was born in the south. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many dire rats want him driven away; and a deep hatred of dire rats

Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Enemies. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Azaki Caphaxath, Male Elf Sorcerer 12
Medium (5'5") Elf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 61 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Athletics +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 4000 gp. Tiger eye turquoise (8 gp). Rock crystal (50 gp). Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Holimion, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a green and tan handkerchief worn on his left side. His tied-back hair is blonde. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To settle down with his crush; and he's repulsed by the pc

Ideals: Persistence. Flaws: Insomniac, Antagonistic. Bonds: Has a crush, Military, Adventurer. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Aramil Holimion, Male Elf Sorcerer 8
Medium (4'11") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 14 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 9 (-1)11 (+0) 17 (+3)12 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 800 gp. Black velvet mask with numerous citrines (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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