Aust Hanali, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. He has done his best to style his golden hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: When he was but 6 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Entrepeneur. Flaws: Insane, Depressed. Bonds: Attractive, Immigrant. Occupation: Armorer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 45 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item.
Beiro Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Dyer uniform. He has a moderate pudge and is not very fit. His white hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: A skeptical and narcissistic man, Beiro's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his mother. Beiro abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Dyer and occasionally as a mercenary.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 300 gp. 1 Minor magic item.
Hadarai Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a tight white one piece outfit complete with pants, hood, and a cape, and a wedding ring on his right hand. His silver hair is still thick. His eyes are brown and he is always smoking a pipe.
Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a necromancer, Hadarai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 18th year, his parents were killed by a brigands raid, leaving Hadarai alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge.
Ideals: Opinionated. Flaws: Impulsive. Bonds: In love, Mentor, Enemies. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 400 gp. Sapphire pendant on gold chain (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). 1 Minor magic item.
Mindartis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear flannel. With bright black hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Athletic, Joker. Flaws: Mundane, Depressed. Bonds: Religious. Occupation: Bowyer
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Immeral Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His tied-back hair is black. His otherwise smooth face is marked with small tiny scars.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Immeral grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Adventurer, Debt. Occupation: Shipwright
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 25 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1400 gp. Black opal (500 gp). Azurite (15 gp). Freshwater pearl (15 gp). Aquamarine (400 gp). Chrysoprase (30 gp). Black star sapphire (500 gp). Jet (80 gp). Citrine (30 gp). Brown-green garnet (80 gp). Red spinel (80 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
