Gennal Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is auburn and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Gennal was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Insomniac, Emotional. Bonds: Attractive, Has a crush, Adventurer. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 34 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Abyssal, Giant
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Aramil Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of death around his neck, and a scimitar on his belt. His golden hair is cut short. His eyes are brown and catlike.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a very good compulsive liar and kleptomaniac.
History: The child of western immigrants he idolized his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Being a Bricklayer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac
Ideals: Fighting, Optimist. Flaws: PTSD. Bonds: Criminal record, Immigrant. Occupation: Bricklayer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 15
Hit Points 8 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 7 (-2) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Halfling
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1000 gp. Red garnet (90 gp). Moss agate (7 gp). Jet (90 gp).
Himo Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is braided into rings. He wears large thick round spectacles.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.
Motivation: Wants to work out more often.
Ideals: Athletic, Persistence, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Knight
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 3000 sp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Fire opal pendant on a fine gold chain (500 gp). Large well-done wool tapestry (200 gp).
Raer Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tan leather gloves, a tan jacket, and tight pants. His tied-back hair is chestnut. His hazel unseeing eyes seem to look past you.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Tanner business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business; and expand his business
Ideals: Disciplined, Optimist. Flaws: Disease. Bonds: Job. Occupation: Tanner
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 1000 gp. Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Minor magic item. 1 Minor magic item.
Peren Floshem, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. His hair is golden and very short. He has gleaming, smiling hazel eyes.
Personality: Peren is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gifted from a young age, Peren studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and to reunite with his old friends
Ideals: Extrovert, Professionalism, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Roofer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 28 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
