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NPC Generator

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Advanced [show]


Rael Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a clover on it. His feathered hat is riddled with cuts and holes. His eyes are likewise blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east to a Painter, Rael learned a great deal about his mother's area of expertise. After coming to the age of reason, Rael took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: To be a Mason again.

Ideals: Opinionated, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Rael Koehlanna, Male Elf Sorcerer 9
Medium (5'3") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 15 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)12 (+1) 13 (+1)11 (+0)
Skills Stealth +7, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1400 gp. Banded agate (13 gp). Zircon (80 gp). Chrysoprase (80 gp). Deep green spinel (100 gp). Alexandrite (900 gp). Lapis lazuli (13 gp).


Social Check DCs


Lamlis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. His silver hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: Born in the east his family was never financially stable. Lamlis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lamlis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help

Ideals: Persistence. Flaws: Shy, Insane. Bonds: Attractive, Poor, Criminal record. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Lamlis Ofandrus, Male Elf Sorcerer 12
Medium (4'7") Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 58 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: Moss agate (4 gp). Onyx (50 gp). Moonstone (50 gp). Violet garnet (500 gp). Chrysoprase (50 gp). Blue quartz (4 gp). Rock crystal (50 gp). Peridot (50 gp). Deep green spinel (50 gp). Deep blue spinel (500 gp).


Social Check DCs


Halimath Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many black ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. His chestnut hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He works hard and plays hard.

History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Halimath and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Flaws: Impulsive, Hedonist, Antagonistic. Bonds: Attractive, Military. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Halimath Ariessus, Male Elf Sorcerer 8
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)18 (+4) 15 (+2)10 (+0)
Skills History +7, Investigation +7
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Aquan, Celestial, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666530000

Possessions: 500 gp.


Social Check DCs


Efferil Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has wavy black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.

History: He was born at the edge of vast desert. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Nature, Family. Occupation: Soapmaker

Voice: Hollow voice

Attributes [hide]

Efferil Teinithra, Male Elf Sorcerer 9
Medium (4'9") Elf, Neutral Evil (CR 9)
Armor Class 15
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)21 (+5) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Persuasion +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 3d4-1, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 90 pp. Golden yellow topaz (1400 gp). White pearl (110 gp). Tiger eye turquoise (9 gp). Rhodochrosite (9 gp). Black pearl (1400 gp).


Social Check DCs


Immeral Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. Immeral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Adventurer soon after.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and meet up once more with his childhood friend

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Immeral Iranapha, Male Elf Sorcerer 6
Medium (5'1") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)8 (-1) 18 (+4)19 (+4)
Skills History +2, Religion +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs

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