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Advanced [show]


Aust Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are blue and catlike.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aust grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aust. Some 8 years later his spouse died after the birth of his son. Heartbroken, Aust never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He seems to be bored by most things; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Mundane. Bonds: Criminal record, Immigrant, In love. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Aust Goltorah, Male Elf Sorcerer 6
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 600 gp.


Social Check DCs


Naill Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears a fancy black suit. His hair is black, silky, and of moderate length. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: Naill was born with his mother's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and further expansion of business

Ideals: Professionalism. Bonds: Attractive, Guardian, Mentor, Enemies, Job. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Naill Qualanthri, Male Elf Sorcerer 8
Medium (4'8") Elf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Coral (130 gp). Chalcedony (60 gp).


Social Check DCs


Uthemar Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his blue robe and has his quarterstaff always slung over his shoulder. His chestnut hair is braided into rings. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Fisher business at a young age. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Uthemar took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Flaws: Addict. Bonds: Has a crush, Job, Nature, Religious. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Uthemar Berevan, Male Elf Sorcerer 9
Medium (4'9") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 600 gp. Eye agate (12 gp). Fire opal (700 gp). Hematite (12 gp). Jet (50 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traki Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his chestnut hair up in a very large beehive style do. His gray eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a wizard, Traki was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Traki took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Traki Ethanasath, Male Elf Sorcerer 7
Medium (5'1") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Nature +6, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnoll, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This southern man wears a fancy tan suit. His clothes are grease stained in places. He wears his chestnut hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is extraordinarily eccentric. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born the only child of a wealthy merchant. A few years later when the west was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the south

Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Attractive, Poor, Immigrant. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Hadarai Ostoroth, Male Elf Sorcerer 14
Medium (5'5") Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 44 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp. Gold music box (3000 gp). Jeweled gold crown (6000 gp). Jeweled anklet (3000 gp). Sapphire pendant on gold chain (1600 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (180 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item.


Social Check DCs

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