Vanuath Iathrana, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his white hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Vanuath is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Butcher and was forced into it by his family.
Ideals: Extrovert. Flaws: Ugly, Secretive, Mundane. Bonds: Family. Occupation: Butcher
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 49 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 140 pp. Jet (120 gp). Silver pearl (120 gp). Obsidian (7 gp). Banded agate (7 gp). Moonstone (20 gp). Zircon (20 gp).
Berrian Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His white hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady blue eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Banker
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 1200 gp. 1 Minor magic item.
Galinndan Teinithra, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.
Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a wizard, Galinndan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Laborer.
Motivation: To prove his worth to the world; and wants his loneliness to end
Ideals: Joker. Flaws: Impulsive. Bonds: Poor, Attractive, Mentor. Occupation: Laborer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 14 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: Peridot (70 gp). Amethyst (160 gp). Coral (160 gp). Moonstone (70 gp).
Aramil Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a broad hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aramil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: From birth he was tutored by a cruel and relentless mentor. Aramil was born on a far western plains where he grew up under the tutelage of his mother, an expert Dilettante. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Extrovert. Bonds: Attractive, Criminal record, Mentor, Immigrant. Occupation: Dilettante
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 40 pp. Star ruby (500 gp). Eye agate (6 gp).
Aerdeth Aloro, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He keeps his long brown hair kept up in a rat tail. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: He wants to meet his childhood hero; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Antagonistic, Lazy. Bonds: Adventurer. Occupation: Assassin
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).
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