Mindartis Withrethin, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He very much looks the part of a Courier. He has shaved his head bald. His thin eyebrows rest above his beady green eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Mindartis and his spouse have recently divorced.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Courier
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 60 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 900 gp. Brown-green garnet (130 gp). Deep green spinel (130 gp). Black pearl (600 gp). Freshwater pearl (7 gp). Eye agate (7 gp). 1 Minor magic item.
Adran Aloro, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is white and very short. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Adran isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He feeds upon the attention of others.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adran fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Fighting, Athletic. Bonds: Attractive. Occupation: Blacksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 41 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Ignan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).
Aramil Teinithra, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'10" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly golden, has prominent grey streaks. He wears a mask on his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aramil is combative with any and all who dare try his patience in the slightest.
History: Born to a Tailor, his mother struggled to pay the bills. His divine abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To settle down with his crush; and to find somewhere to settle down
Ideals: Entrepeneur, Persistence, Justice, Gifted. Bonds: Poor. Occupation: Miller
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 15
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caeldrim Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He is bristling with hidden weapons, mostly pickaxes and whips. His long white hair reaches down to his waist. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.
History: He was born in the west, but his parents moved at a very young age to the south. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Caeldrim took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job, Immigrant, Nature. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 31 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Dwarven, Gnoll
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 2700 gp. Malachite (7 gp). Amber (140 gp). Black pearl (1500 gp). Jet (140 gp). Freshwater pearl (7 gp). Iolite (50 gp). Rose (50 gp).
Arannis Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears bulky black painted plate armor. His auburn hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: Arannis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To reunite with his old friends; and to share knowledge with the world
Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Spy
Voice: German accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 28 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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