Halimath Holimion, Male Elf [Permalink]
Personal [hide]
Description: This man wears just a yellow suit, and sports empty pouches on his belt. He has a small bristly mustache and wavy red hair. His eyes are blue.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invites people to come help in his community garden.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he desires power and/or immortality
Ideals: Philantrophist. Flaws: Greedy. Bonds: Guardian, Military, Adventurer. Occupation: Cook
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 17 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 15000 sp. Lapis lazuli (13 gp). Deep blue spinel (1500 gp). Chalcedony (50 gp). Rhodochrosite (13 gp). Aquamarine (1500 gp). Rhodochrosite (13 gp).
Hadarai Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is typically in his Mayor uniform. His golden hair is braided into rings. His thin eyebrows rest above his beady amber eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Ugly, Depressed, Fearful. Bonds: Job, Poor. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 51 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 800 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold cup set with emeralds (7000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp).
Galinndan Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His black hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his father.
History: He was raised by priests from a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Marshal
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 30 pp. Onyx (40 gp). 1 Minor magic item. 1 Minor magic item.
Dayereth Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. His blonde hair is slicked back into a classic pompadour. His eyes are brown.
Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dayereth took refuge in the large cave and found the beat up spear and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and to protect his home
Ideals: Professionalism. Bonds: Attractive, Adventurer, Nature, Guardian. Occupation: Shepherd
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 14 (+2) | 16 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Orc, Ignan, Halfling
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 210 pp. Blue quartz (13 gp). Chrysoberyl (70 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rael Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in a clean blue cloak covering his clean studded leather. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Overbrimming with self-confidence, Rael isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and retire the richest man in the east
Ideals: Athletic, Impeccable, Opinionated, Entrepeneur. Flaws: Ugly. Occupation: Barber
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 27 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Terran
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 14000 sp. Moonstone (40 gp). Lapis lazuli (11 gp). Golden yellow topaz (1300 gp). Silver pearl (60 gp). Eye agate (11 gp). Citrine (40 gp). Moss agate (11 gp). Zircon (40 gp).
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