Raer Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a pastel suit, white shirt, and green tie. He has a slight overbite and is overall scrawny. His hair is long and blonde with streaks of white, and is pulled back with small pastel clips. His beard is white, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a pair of adventurers, Raer grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Further expansion of business; and to reunite with his old friends
Ideals: Passionate, Justice. Bonds: Attractive, Adventurer, Job. Occupation: Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 15 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1100 gp. Banded agate (4 gp). Tiger eye turquoise (4 gp). Moss agate (4 gp). Eye agate (4 gp). Bloodstone (60 gp). Rock crystal (60 gp). Rhodochrosite (4 gp). Peridot (60 gp). 1 Minor magic item.
Dreali Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his blue eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the east, but his parents moved at a very young age to the west. Dreali was born on a far eastern island where he grew up under the tutelage of his father, an expert Scribe. He left for the east, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Forgetful. Bonds: Poor, Immigrant. Occupation: Scribe
Voice: Farmer accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1000 gp. 1 Minor magic item.
Carrie Floshem, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is well dressed, constantly wearing a brown suit, grey shirt, and brown tie. His golden hair is lengthy. His eyes are a pleasant blue.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a pair of adventurers, Carrie grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He became a Detective soon after.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and balancing his hectic life and new detective responsibilities is difficult
Flaws: Ugly, Fearful. Bonds: Poor, Job, Adventurer. Occupation: Detective
Voice: Squeaky
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 42 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Auran, Goblin, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 24000 sp. 1 Minor magic item. 1 Minor magic item.
Quarion Firahel, Male Elf [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears an entirely brown suit with violet socks and a vest with buckled shoes. He has done his best to style his red hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can't help but pocket interesting objects he comes across
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Through the years after Quarion was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Quarion's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Quarion and his spouse have recently divorced.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Artistic. Flaws: Secretive, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Junk Dealer
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 8 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Emerald (1400 gp). Chrysoprase (20 gp). White pearl (140 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fivin Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His red hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered singing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Artistic. Flaws: Insane, Antagonistic, Shy. Occupation: Painter
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 3 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 7 (-2) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Giant
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1200 gp. Golden yellow topaz (1300 gp). Bloodstone (60 gp). Golden yellow topaz (1300 gp). Brown-green garnet (140 gp). Blue quartz (4 gp). Fiery yellow corundum (700 gp). Sardonyx (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
