Aust Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Soapmaker uniform. He carries with him a set of pickaxes on his belt, each one with a aquamarine on the hilt. His hair is black, silky, and of moderate length. He wears a mask on his face.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a criminal king-pin and mafia family A gifted student he started as a Bowyer, but he got bored and became a Soapmaker. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aust fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Fighting. Bonds: Job, Attractive, Criminal record, Family. Occupation: Soapmaker
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: Brown-green garnet (120 gp). Black opal (900 gp). Lapis lazuli (16 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item.
Halimath Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears bulky tan painted plate armor. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes peer out from beneath his feathered tan hat.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: When he was but 7 years old his parents immigrated from the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to travel the world and help people.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Opinionated, Philantrophist. Bonds: Criminal record, Immigrant, Debt. Occupation: Detective
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 21 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Rock crystal (40 gp). Azurite (9 gp).
Beiro Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His hair is long and golden with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in the east, but his parents moved at a very young age to the north. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and wants his loneliness to end
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Immigrant, Poor. Occupation: Layabout
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp. Hematite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light brown in addition to tight pants. His chestnut hair is knotted and matted. His eyes are blue.
Personality: Confrontational and typically high on some drug or another. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Flaws: Addict, Impulsive, Insane. Bonds: Immigrant, Military. Occupation: Shoemaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 800 gp. Obsidian (13 gp). Emerald (1200 gp). Tourmaline (100 gp).
Immeral Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many grey ritualistic tattoos. He is wearing a long, brown, dusty cloak. His hair is short and golden. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also is a firm believer in the manly ideal.
History: Immeral was born the youngest of three triplets. His first spouse was a Bookbinder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wishes to resurrect an old love; and find a way to reverse the transformation of his sister
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Family, In love. Occupation: Knight
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 29 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 20 (+5) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Ignan, Sylvan, Goblin, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 gp. Rock crystal (60 gp). Alexandrite (700 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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