Arannis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful wizard made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.
Motivation: He is unsatisfied with his job.
Bonds: Immigrant, Job, Enemies, Mentor, In love. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 300 gp. 1 Minor magic item.
Riardon Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears a sleeveless long coat of deep yellow leather and dull grey iron scale mail. His auburn hair is singed and shortened. His green eyes peer out from beneath his wide-brimmed yellow hat.
Personality: Riardon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Priest kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He doesn't get along with people that don't share his tastes; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Priest
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 32 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 800 pp. Gold dragon comb with red garnet eye (1500 gp). A delicate brass dragon egg (20 gp). Silver comb with moonstones (1000 gp). A delicate brass dragon egg (20 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mindartis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in a clean white cloak covering his clean studded leather. He has moderate length golden hair. His face is covered beneath a completely black helmet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.
History: Born to a Jeweler, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Shipwright
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 900 gp. Fire opal (700 gp). Iolite (50 gp).
Theren Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. He has a silver handlebar mustache and slicked back silver hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Theren lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: To reunite with his absent father.
Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Attractive, Family. Occupation: Courier
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 58 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Druidic, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 4000 gp. White pearl (120 gp). Violet garnet (1500 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item.
Fivin Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He usually wears his yellow robe and has his longsword always slung over his shoulder. He carries with him a set of longswords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are a pleasant hazel.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.
History: He served in the navy to pay for his family's outstanding loans. His father took him hunting and taught him how to get in the mind of other creatures. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Military, Nature. Occupation: Barrister
Voice: Squeaky
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 25 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item.
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