Theriatis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear green clothing when he does not wear armor. His silver hair is matted, messy, and big. He is baby faced.
Personality: He is calm most of the time but flees social interaction. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.
Motivation: His religion dominates his actions; and balancing his hectic life and new barber responsibilities is difficult
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Job, Religious. Occupation: Barber
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 23 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 8000 gp. Amethyst (130 gp). Aquamarine (500 gp). Rhodochrosite (7 gp). Emerald (700 gp). Eye agate (7 gp). Hematite (7 gp). Rock crystal (20 gp). Alexandrite (500 gp). Citrine (20 gp). Star rose quartz (20 gp). Golden pearl (130 gp). Blue quartz (7 gp). Blue star sapphire (700 gp). Black pearl (500 gp). Alexandrite (500 gp). White opal (700 gp). Fiery yellow corundum (700 gp).
Berrian Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing a long, black cloak. His tied-back hair is auburn. His blue unseeing eyes seem to look past you.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of western immigrants he idolized his father. A freak accident while working with his Map Maker father left him crippled. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Ideals: Passionate, Justice. Flaws: Disease. Bonds: Immigrant, Job, Rich. Occupation: Navigator
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 20000 cp. Star rose quartz (50 gp). White opal (1400 gp). Smoky quartz (50 gp).
Aust Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of lances on his belt, each one with a aquamarine on the hilt. His hair is long and blonde with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His green eyes dart from person to person.
Personality: Overbrimming with self-confidence, Aust isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a Sellsword, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Fighting, Impeccable, Logical. Bonds: Poor, Adventurer. Occupation: Sage
Voice: American accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 38 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 3000 gp. Deep green spinel (120 gp). Sard (70 gp). Moss agate (11 gp). Citrine (70 gp). Citrine (70 gp). Star ruby (1400 gp). Alexandrite (200 gp). Brown diamond (2000 gp). Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dreali Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length blonde hair. His eyes, though not visible through his cowl, are hazel.
Personality: A skeptical and narcissistic man, Dreali's first love is himself. His second love is also himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Dreali was left his father's suit of armor and trained in its use and care. He was granted necromantic powers by his dying brother.
Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Gifted, Artistic. Bonds: Attractive, Military. Occupation: Roofer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Sylvan, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. Alexandrite (1400 gp). 1 Minor magic item.
Immeral Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. He has a small bristly mustache and wavy chestnut hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He got into the Navigator business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.
Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage
Ideals: Athletic. Flaws: Addict. Bonds: Family, Job, Criminal record. Occupation: Navigator
Voice: Italian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 44 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: Bloodstone (20 gp).
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