Lucan Hanali, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a grey armored body suit, with a simple tan line shooting up and back down. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Abrasive and pushy, he has a hard time making friends. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Carter
Voice: American accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 19 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnoll, Ignan, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Aquamarine (1500 gp). Rhodochrosite (15 gp). Azurite (15 gp). Onyx (40 gp).
Lucan Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a large white jacket and is in decent physical shape. His white hair, when down, is lengthy. His brown eyes have a joyful gleam in them most of the time.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people he will do his best to conceal his emotions and appear jolly.
History: Lucan was born in the south. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lucan took refuge in the ruined castle and found the beat up axe and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Persistence. Flaws: Shy. Bonds: Nature, In love, Criminal record. Occupation: Fletcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 53 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 900 gp.
Soveliss Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. His golden hair is cut short with large spiked bangs in the front. His gray unseeing eyes seem to look past you.
Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a desert tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and to unite with his sister
Flaws: Disease, Insane, Shy. Bonds: Nature, Attractive. Occupation: Bookbinder
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 58 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Auran, Sylvan
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 400 pp. Blue-white diamond (2000 gp). Black pearl (800 gp). Azurite (12 gp). Violet garnet (800 gp). Coral (100 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mindartis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he typically wears blue cloth garments or leather armor. He has a red handlebar mustache and slicked back red hair. This violet eyed northerner is not easily forgotten.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hasn't been sleeping well lately.
Motivation: He has decided he is irredeemable.
Ideals: Logical, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Criminal record. Occupation: Gardener
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 14)
Armor Class 14
Hit Points 44 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Brown-green garnet (60 gp). Fire opal (1100 gp). Chrysoberyl (60 gp). Pink pearl (60 gp). Star rose quartz (30 gp). Golden pearl (60 gp). Amethyst (60 gp). Rose (30 gp). Moonstone (30 gp). Red spinel (60 gp). 1 Medium magic item.
Aramil Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.
History: Born to a pair of adventurers, Aramil grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Attractive. Occupation: Dilettante
Voice: Indian accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 42 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 16 (+3) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Abyssal, Infernal
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 200 gp. Aquamarine (200 gp). Onyx (30 gp).
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