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Advanced [show]


Arannis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black cloak and cross-gartered white stockings. His white hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He has achieved small success as a Masseuse.

Motivation: Expand his business; and further expansion of business

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Arannis Amakiir, Male Elf Sorcerer 9
Medium (4'10") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 4 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Netyoive, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'9" has a big stupid grin on his face most of the time. He very much looks the part of a Bather. His chestnut hair is lengthy and is close to two feet long. He has blue eyes and a white hat with a tan feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: Sabotage a competitor; and he feels that his past leaves him morally obligated to help

Ideals: Persistence, Gifted. Bonds: Job, Rich, Criminal record. Occupation: Bather

Voice: German accent

Attributes [hide]

Azaki Netyoive, Male Elf Sorcerer 6
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 50 pp. Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Sapphire pendant on gold chain (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp).


Social Check DCs


Aramil Siannodel, Male Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears brown painted combat armor at almost all times. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Knight father left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To share knowledge with the world; and obtaining odd cultural elven artifacts is his passion

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Aramil Siannodel, Male Elf Sorcerer 7
Medium (5'0") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Athletics +7, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 200 gp. Silver pearl (90 gp). Obsidian (5 gp). White opal (1600 gp). Zircon (70 gp).


Social Check DCs


Vanuath Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and white handkerchief worn on his left side. He carries with him a set of hammers on his belt, each one with a opal on the hilt. He has done his best to style his auburn hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Layabout, but he was a colossal failure. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.

Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business

Ideals: Fighting, Philantrophist, Impeccable. Flaws: Insane. Bonds: Rich, Job. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Vanuath Berevan, Male Elf Sorcerer 9
Medium (4'7") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 21 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Giant
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 90 pp. Iolite (80 gp). Aquamarine (1500 gp). Jade (90 gp). Golden yellow topaz (1500 gp). Zircon (80 gp). Peridot (80 gp). Hematite (14 gp). Azurite (14 gp).


Social Check DCs


Aelar Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He is physically well-built. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Ugly, Impulsive. Bonds: Nature, Military, Job. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Aelar Floshem, Male Elf Sorcerer 8
Medium (4'7") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 200 gp.


Social Check DCs

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