Immeral Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair and beard is wavy and long. His gray eyes lackadaisically let the world flow into them.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is frequently practicing swordplay.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Bonds: Rich, Attractive, Military, Mentor. Occupation: Animal Trainer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 20 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Halimath Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This southern man typically wears tan cloth garments or leather armor. His clothes are grease stained in places. His hair is chestnut, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Crown-heir business at a young age. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He became a Crown-heir soon after.
Motivation: Further expansion of business; and balancing his hectic life and new crown-heir responsibilities is difficult
Ideals: Philantrophist. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Crown-heir
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 23 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 19 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Terran, Abyssal, Celestial
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 pp. Azurite (6 gp). Hematite (6 gp). Onyx (40 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears violet trousers with brown and violet striped suspenders. He wears various colorful collared shirts. His hair is short and white. His blue eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Quarion abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Addict. Bonds: Rich, Adventurer, Family. Occupation: Bookbinder
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 15)
Armor Class 10
Hit Points 51 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 pp. Zircon (50 gp). Banded agate (5 gp). Obsidian (5 gp). Peridot (50 gp). Peridot (50 gp). Amethyst (60 gp). Onyx (50 gp). Deep green spinel (60 gp). Rose (50 gp). 1 Medium magic item.
Dayereth Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is black and curly. He tend to wears goggles to shield his eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He enjoys reading and quiet.
History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dayereth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dayereth. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 15 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 900 gp. Chrysoprase (30 gp).
Aelar Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown deerstalker hat and brown clothes, and he perpetually has his morningstar ready. His red hair is lengthy and is close to two feet long. This brown eyed westerner is not easily forgotten.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a font of random trivia from the lore and stories he has discovered
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aelar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's in love; and obtaining odd cultural elven artifacts is his passion
Ideals: Fighting, Passionate, Logical. Bonds: Rich, Adventurer, Has a crush. Occupation: Dilettante
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 26 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 310 pp. White pearl (50 gp). Aquamarine (200 gp). Red-brown spinel (50 gp). Malachite (4 gp). Hematite (4 gp). Deep green spinel (50 gp). Obsidian (4 gp).
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