Hadarai Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long white hair kept up in a rat tail. His violet eyes dart from person to person.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Hadarai hails from a village terrorized by giants. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Being a Server kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and many giants want him driven away
Ideals: Impeccable. Bonds: Attractive, Enemies, Immigrant, Criminal record. Occupation: Server
Voice: Spits words with contempt
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 400 gp. Alexandrite (1400 gp). White pearl (60 gp).
Thervan Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his brown hair well, parting it to the right. His eyes, though not visible through his cowl, are blue.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.
History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the north, certain he would find work there.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Criminal record, Immigrant. Occupation: Soapmaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 27 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Celestial, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1500 gp. Brown-green garnet (160 gp). Bloodstone (20 gp). Star rose quartz (20 gp). Azurite (7 gp). Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamior Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His hair is golden and very short. His ears are large.
Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the west to a Mason, Thamior learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Balancing his hectic life and new Mason responsibilities is difficult.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Mason
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 12 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 200 gp. Malachite (16 gp).
Enialis Berevan, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. He wears a wide-brimmed hat to cover his moderate length white hair. His eyes are gray.
Personality: Eccentric and domineering, Enialis will drive conversation. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Fighting. Bonds: Rich, Adventurer, Mentor, Military. Occupation: Navigator
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 25 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2200 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Silver ewer (80 gp).
Arannis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, he is an attractive figure. He wears a blue coat over a grey low-cut shirt, and a broad hat upon his head. His hair is blonde, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.
Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother
Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant, Family. Occupation: Stableman
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnoll, Orc
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 gp.
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