Riardon Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears green leather gloves, a green jacket, and tight pants. His hair is long and silver with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He acts crazy and hedonistic. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Riardon was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Seeks redemption; and he has decided he is irredeemable
Ideals: Impeccable. Flaws: Hedonist. Bonds: Poor, Adventurer, Criminal record. Occupation: Mayor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 25 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Orc
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Hematite (12 gp). Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Riardon Teinithra, Male Elf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. He has moderate length auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a xeno-phobe, disliking non-Elves.
History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the east was not economically sound they moved to his current location. He has since lost track of the people in his past.
Motivation: To pay off his debts; and an old rival family wants him found
Flaws: Greedy, Racist. Bonds: Rich, Immigrant, Family, Debt. Occupation: Junk Dealer
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 27 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1500 gp.
Varis Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This eastern man wears a simple violet robe with black stripes complete with hood. His clothes are grease stained in places. He keeps his blonde hair in a flapper bob. His eyes are green and catlike.
Personality: He will rave to anyone who will listen. He is a very good compulsive liar and kleptomaniac.
History: A powerful slaver made him what he is. Varis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Varis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Insane. Bonds: Poor, Immigrant, Criminal record, Mentor. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 50 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Ignan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 18000 sp.
Thervan Holimion, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears long strands of emerald and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright red hair and a scraggly beard. He has brown eyes and a pastel hat with a yellow feather.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the east to a Locksmith, Thervan learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has set out to sabotage the competition.
Motivation: To be a Fortune-teller again; and balancing his hectic life and new locksmith responsibilities is difficult
Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Locksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Terran, Orc, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 gp. Deep blue spinel (600 gp). Azurite (9 gp). Tourmaline (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadarai Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He is dressed in a clean blue cloak covering his clean studded leather. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Overbrimming with self-confidence, Hadarai isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Ideals: Impeccable, Entrepeneur, Philantrophist. Bonds: Rich, Criminal record. Occupation: Jeweler
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 61 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 300 pp. Deep blue spinel (1300 gp).
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