Erevan Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. With bright silver hair and a scraggly beard. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Erevan is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Erevan lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.
Motivation: Wants to raise his children well.
Ideals: Joker, Entrepeneur. Bonds: Attractive, Family. Occupation: Butcher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 43 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Aquan
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. A roughly beaten golden orb (40 gp). 1 Minor magic item.
Korfel Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His eyes, though not visible through his cowl, are brown.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.
History: Korfel was raised in a hard working conservative environment. Korfel was born on a far western mountains where he grew up under the tutelage of his father, an expert Bather. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and further expansion of business
Ideals: Artistic. Flaws: Racist, Shy. Bonds: Attractive, Job, Immigrant. Occupation: Bather
Voice: Spits words with contempt
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 43 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 30 pp. Golden yellow topaz (1400 gp). Tiger eye turquoise (15 gp). Deep green spinel (60 gp). Moss agate (15 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item.
Vanuath Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a black suit, tan shirt, and white tie. He has a penchant for wearing a ring with an oversized amber on his right hand. His chestnut hair is cut jaggedly and amateurishly. His violet eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. During his travels, Vanuath and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vanuath discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Vanuath fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Disease. Bonds: Rich, Job, Adventurer. Occupation: Ruler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Caeldrim Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a well pressed and immaculate suit (or dress). His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and he is always smoking a pipe.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of a Priest, who enjoyed hunting, Caeldrim was taken on many hunting expeditions. Caeldrim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Flaws: Antagonistic, Insomniac. Bonds: Nature, Criminal record. Occupation: Cook
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 17 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 8 (-1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erevan Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His black hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.
History: Erevan lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Family. Occupation: Locksmith
Voice: Low and grunting
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 9 (-1) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Giant, Orc, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!

