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NPC Generator

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Advanced [show]


Berrian Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This eastern man sports violet clothing, slightly heavier than average wear. His clothes are grease stained in places. He has no hair. His face is scarred and worn.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is skeptical of what others tell him and is slow to trust.

History: Born to a Bowyer, his father struggled to pay the bills. A few years later when the north was not economically sound they moved to his current location. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of brigands; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Nature. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Berrian Ofandrus, Male Elf Sorcerer 7
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 15
Hit Points 44 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 17 (+3)12 (+1) 17 (+3)9 (-1)
Skills Deception +2, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d8+0, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 700 gp. Star rose quartz (20 gp). White pearl (70 gp). Citrine (20 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple grey robe with black stripes complete with hood. He wears his brown hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the south to a Map Maker, Quarion learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Disciplined. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Quarion Amakiir, Male Elf Sorcerer 7
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 5000 sp. Aquamarine (1600 gp). Hematite (12 gp). Eye agate (12 gp). Red garnet (100 gp).


Social Check DCs


Arannis Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. With a patchy blonde beard and wild blonde hair. His green eyes peer out from beneath his broad white hat.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Painter, Arannis learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. During his travels, Arannis and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Arannis discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Arannis fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern

Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Job, Adventurer, Criminal record. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Arannis Dalanthan, Male Elf Sorcerer 10
Medium (5'3") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 19 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Insight +6, Investigation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ivellios Nailo, Male Elf [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a tan coat with black slacks. He is portly but not overly obese. His hair is cut close to his head. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love, Poor. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Ivellios Nailo, Male Elf Sorcerer 9
Medium (4'7") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 23 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1300 gp. Alexandrite (500 gp). Onyx (50 gp). Fiery yellow corundum (1200 gp). Golden pearl (110 gp). Sardonyx (50 gp). Brown-green garnet (110 gp). Amethyst (110 gp).


Social Check DCs


Aramil Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. His chestnut hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Aramil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and doesn't want to be a beggar and was forced into it by his family

Ideals: Extrovert, Professionalism. Bonds: Attractive, Poor, Family, Criminal record. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Aramil Lathalas, Male Elf Sorcerer 6
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 1000 sp.


Social Check DCs

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