Lamlis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy black beard and wild black hair. His eyes are likewise blue.
Personality: Confrontational and typically high on some drug or another. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to loving parents in a slum to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.
Motivation: To prove his worth to the world; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Addict, Impulsive. Bonds: Poor. Occupation: Miner
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Auran, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Traki Hanali, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a simple brown robe with black stripes complete with hood. He keeps his red hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Traki speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is used to getting what he wants. In part because he is a meticulous planner.
History: Traki was born the youngest of three triplets. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Cook, and he later adopted a second son.
Motivation: Marry his sister to traveling adventurers.
Ideals: Impeccable, Professionalism, Gifted. Bonds: Attractive, Family. Occupation: Cook
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 1000 sp. Hematite (14 gp). Iolite (40 gp). Tourmaline (100 gp).
Eiravel Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He wears a green small hat and green clothes, and carries longbows. His silver hair is singed and shortened. His amber unseeing eyes seem to look past you.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Eiravel took refuge in the large cave and found the beat up longbow and armor he uses now. He then took over the family business and is one of the better Fortune-teller for hire.
Motivation: To prove his worth to the world.
Ideals: Fighting. Flaws: Ugly, Disease, Impulsive. Bonds: Job, Nature. Occupation: Fortune-teller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 2000 sp. Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Soveliss Mystralath, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'10" and is wearing a long, black, dusty cloak. He keeps his golden hair in a pixie cut. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Soveliss was raised in a hard working conservative environment. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. In the meantime he has taken over work as a Doctor and occasionally as a mercenary.
Motivation: Sabotage a competitor; and he's attracted to the pc
Flaws: Insane. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Doctor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Naill Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears professional attire. His hair is always cut to a buzz. His eyes are violet.
Personality: He snorts whenever he laughs or is feeling confident. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Gifted from a young age, Naill studied abroad. Naill was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Naill decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants a kiss; and he's attracted to the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Has a crush. Occupation: Knight
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 19 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp. Solid gold idol (1100 gp). A roughly beaten golden orb (150 gp). Sapphire pendant on gold chain (2900 gp).
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