Quarion Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a white top hat and white clothes. His golden hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He struck the Slave Trader job and began his own company from there.
Motivation: He has money and likes to spend it.
Ideals: Opinionated. Bonds: Attractive, Rich, Job. Occupation: Slave Trader
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 46 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 19 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rael Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. His long chestnut hair reaches down to his waist. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He struck the Sculptor job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Religious. Occupation: Sculptor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 14)
Armor Class 13
Hit Points 48 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Halfling
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 5000 gp. Jade (60 gp). Citrine (30 gp). Golden pearl (60 gp). Rich purple corundum (1400 gp). Rock crystal (30 gp). Freshwater pearl (14 gp). Amber (60 gp). Pink pearl (60 gp). Amber (60 gp). Malachite (14 gp). Golden yellow topaz (1600 gp). Black star sapphire (1400 gp). Moonstone (30 gp). Alexandrite (1600 gp). Alexandrite (1600 gp). Sardonyx (30 gp).
Dayereth Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is typically in his Mason uniform. He wears his auburn hair up. His fair skin shows little sign of his aristocratic breeding.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.
History: He was born to loving parents in a slum to the north. He was an apprentice working in his father's forge. He has worked as a Mason like his father before him.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Job, Attractive, Poor. Occupation: Mason
Voice: Boston accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadarai Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Glassblower uniform. He is portly but not overly obese. He keeps his blonde hair in a flapper bob. This green eyed westerner is not easily forgotten.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born several months after his mother was called into army service. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hadarai took refuge in the old dungeon and found the beat up morningstar and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Flaws: Shy. Bonds: Job, Adventurer, Military, Nature. Occupation: Glassblower
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 19 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 300 gp. Lapis lazuli (11 gp). Jasper (50 gp). Silver pearl (90 gp). Star ruby (1100 gp). Star ruby (1100 gp).
Peren Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is cut close to his head. His face is scarred and worn.
Personality: He likes to make people angry or surprised. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Peren lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Sailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Animal Trainer
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 400 gp. Aquamarine (800 gp). Jade (120 gp). Iolite (20 gp). Rose (20 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


