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NPC Generator

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Erdan Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with green lining and desert motifs. He sports a long golden beard, and similarly colored long hair. His eyes, though not visible through his cowl, are green.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with a lost civilization.

History: Erdan was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Optimist, Persistence. Bonds: Attractive, Adventurer, Criminal record. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Erdan Dalanthan, Male Elf Sorcerer 12
Medium (5'1") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 16 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)14 (+2) 15 (+2)17 (+3)
Skills Athletics +7, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 3000 gp. Moss agate (13 gp). Blue quartz (13 gp). Smoky quartz (40 gp). Moss agate (13 gp). Chalcedony (40 gp). Coral (50 gp). Fire opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tharivol Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in white turtlenecks beneath a blue coat with red slacks. His hair is silver and curly. His green eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.

Motivation: To get a good night's sleep; and many goblins want him driven away

Ideals: Passionate. Flaws: Insomniac. Bonds: Religious, Enemies, Adventurer. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Tharivol Othronus, Male Elf Sorcerer 12
Medium (4'10") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 28 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Deception +6, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is blonde, silky, and of moderate length. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Uthemar grew up listening to his mother's many stories. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and revenge

Flaws: Addict, Secretive. Bonds: Attractive, Adventurer, Slave, Enemies. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Uthemar Dalanthan, Male Elf Sorcerer 12
Medium (5'1") Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 44 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 200 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold music box (2000 gp). Large well-done wool tapestry (500 gp). Gold cup set with emeralds (7000 gp).


Social Check DCs


Arannis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His whole body is exceptionally muscular. He keeps his auburn hair in a pixie cut. He has a dull look in his brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His job bores him to no end. He has decided to make it more interesting.

History: He got into the Doctor business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to trick people and travel the world for free.

Motivation: Wants to open a new tavern; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Bonds: Immigrant, Adventurer, Criminal record, Job. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Arannis Ofandrus, Male Elf Sorcerer 12
Medium (4'11") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 49 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Onyx (50 gp). Blue-white diamond (6000 gp). Zircon (50 gp). Pink pearl (90 gp). Violet garnet (500 gp). Peridot (50 gp). White pearl (90 gp).


Social Check DCs


Dayereth Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft tan waves gently in the breeze. He is muscular with a powerful set of arms. His white hair is smooth and relatively long. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy, Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Dayereth Ilphelkiir, Male Elf Sorcerer 12
Medium (4'9") Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 41 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 17 (+3)14 (+2)
Skills Deception +6, Insight +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Blue quartz (5 gp).


Social Check DCs

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