Fivin Firahel, Male Elf [Permalink]
Personal [hide]
Description: 5'3" and muscular, this northern man wears a simple red robe with grey stripes complete with hood. His white hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.
History: The child of a Miner, who enjoyed hunting, Fivin was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Fivin took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He would like to get married and retire; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Nature, Has a crush. Occupation: Gardener
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 12 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 300 gp.
Aelar Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This man tends to wear a brown poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. He keeps his red hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: From birth he was tutored by a cruel and relentless mentor. His mother had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Stableman like his mother before him.
Motivation: Money/treasure; and sabotage a competitor
Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Rich. Occupation: Stableman
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 21 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 700 gp. Violet garnet (1100 gp). Iolite (60 gp). 1 Minor magic item.
Nutae Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: An older man who likes to wear brown tank tops with violet pants, he is not a threatening figure. He keeps his golden hair in a flapper bob. He is baby faced.
Personality: He is calm most of the time but flees social interaction. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac.
Flaws: Shy. Bonds: Attractive, Criminal record, Job. Occupation: Bather
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 10 (+0) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Ignan, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Deep blue spinel (200 gp). Obsidian (11 gp). Deep blue spinel (200 gp).
Quarion Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His white hair is lengthy and is close to two feet long. His brown eyes lackadaisically let the world flow into them.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He also hits on women, regardless of circumstances.
History: When he was but 4 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Quarion was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He's in love.
Bonds: Enemies, Has a crush, Immigrant, Job. Occupation: Miller
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Heian Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his whip. His silver hair is matted, messy, and big. His green eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Heian took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.
Motivation: To protect his home; and to clean up the streets
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Guardian. Occupation: Barber
Voice: Posh accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnome
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 900 gp. Fiery yellow corundum (1300 gp). Golden pearl (90 gp). Brown-green garnet (90 gp).
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