Immeral Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears just a blue suit. He has done his best to style his brown hair to look like a famous performer. He has a tattooed face.
Personality: Calm and collected, he is a well trained Sailor. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Immeral was raised in a hard working conservative environment. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Doesn't want to be a Sailor and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Bonds: Job, Guardian, Family. Occupation: Sailor
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 41 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 90 pp. Hematite (4 gp). Onyx (40 gp). Aquamarine (800 gp). Banded agate (4 gp). Chrysoprase (40 gp).
Vanuath Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears silk and lounges about seductively. His hair is blonde, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Unemployed
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 25 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Carnelian (20 gp).
Naal Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many brown ritualistic tattoos. He is generally well dressed albeit a few years behind the times. His chestnut hair is heavily combed to the right. He has blue eyes and a red hat with a brown feather.
Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Naal was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: Retire the richest man in the east; and he's looking for his big break
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 14)
Armor Class 14
Hit Points 21 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 2000 gp. Embroidered and bejeweled glove (1000 gp). A delicate silver chain set with a tourmaline (30 gp). Silver chalice with lapis lazuli gems (120 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item.
Aramil Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This southern man wears a simple black robe with tan stripes complete with hood. His clothes are grease stained in places. He has styled his golden hair well, parting it to the left. His green eyes peer out from beneath his wide-brimmed black hat.
Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.
History: He was born blind and as such lacked many opportunities for work. Through the years after Aramil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Aramil's mother didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Flaws: Shy, Antagonistic, Disease. Bonds: Poor, Immigrant. Occupation: Barkeep
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 31 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Infernal, Terran, Goblin
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1000 gp. Sapphire pendant on gold chain (3000 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Silver comb with moonstones (600 gp). Golden circlet with four aquamarines (4000 gp). Golden circlet with four aquamarines (4000 gp). Jeweled anklet (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). 1 Medium magic item.
Enialis Berevan, Male Elf [Permalink]
Personal [hide]
Description: This man wears a simple blue robe with brown stripes complete with hood. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has a small bristly mustache and wavy white hair. His eyes are amber and catlike.
Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He used his abilities to trick people and travel the world for free.
Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Antagonistic. Bonds: Rich, Adventurer, Debt, Criminal record. Occupation: Carpenter
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 28 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 210 pp. Moss agate (14 gp). Deep green spinel (120 gp). Eye agate (14 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item.
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