Mindartis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This northern man usually wears his tan robe and has his crossbow always slung over his shoulder. His clothes are grease stained in places. His red hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Eccentric and domineering, Mindartis will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the north. Mindartis was born on a far northern plains where he grew up under the tutelage of his mother, an expert Fletcher. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and he loathes his own lifestyle
Ideals: Extrovert, Impeccable. Bonds: Poor, Immigrant, Attractive. Occupation: Fletcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 37 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Chalcedony (20 gp). Red-brown spinel (120 gp). Chrysoprase (20 gp). White pearl (120 gp). Sard (20 gp). Red garnet (120 gp). Tiger eye turquoise (10 gp). Hematite (10 gp).
Dayereth Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His hair is short and red. His gray unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Dayereth was born with his father's beautiful face. Cursed with vampirism at a very young age, Dayereth has worked very hard to control his curse. He has since lost track of the people in his past.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Optimist. Flaws: Disease. Bonds: Poor, Slave, Attractive. Occupation: Navigator
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 45 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: Violet garnet (1300 gp). Peridot (70 gp). Coral (100 gp).
Fivin Nailo, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is typically in his Adventurer uniform. His small hat is riddled with cuts and holes. His blue eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Adventurer and found it very stressful. He became a Adventurer soon after.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Job, Poor. Occupation: Adventurer
Voice: Stutters
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 10000 sp. 1 Minor magic item.
Aramil Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His hair is long and golden with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A true patriot, Aramil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Aramil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Flaws: Addict. Bonds: Attractive, Military, Adventurer, Criminal record. Occupation: Fisher
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 4 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 6 (-2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Goblin
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1200 gp. Citrine (80 gp). Blue sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erdan Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is red and curly. His eyes are blue and beady.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of western immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Immigrant, Religious. Occupation: Ruler
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 400 gp. Tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item.
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