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NPC Generator

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Advanced [show]


Erevan Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of eastern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the east, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Criminal record, Immigrant. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Erevan Xistsrith, Male Elf Sorcerer 12
Medium (5'2") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 11 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)15 (+2) 9 (-1)16 (+3)
Skills Animal Handling +3, Intimidation +7
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 200 pp. Tourmaline (80 gp). Peridot (80 gp). Rose (80 gp). Violet garnet (1500 gp). Fire opal (1100 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his white hair well, parting it to the left. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Arannis will drive conversation. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Extrovert, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Arannis Teinithra, Male Elf Sorcerer 8
Medium (4'8") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 12 (+1)8 (-1)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears silk and lounges about seductively. His moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Halimath was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Halimath grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Halimath. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insomniac, Shy. Bonds: Attractive, Criminal record. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Halimath Ostoroth, Male Elf Sorcerer 6
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 3000 sp.


Social Check DCs


Eiravel Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has chestnut hair. He has gleaming, smiling green eyes.

Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: Sold as a small child to a slaver, Eiravel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Eiravel was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Eiravel's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and an old rival family wants him found

Ideals: Pacifist. Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Eiravel Casilltenirra, Male Elf Sorcerer 11
Medium (4'10") Elf, Neutral Evil (CR 11)
Armor Class 14
Hit Points 46 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 800 gp.


Social Check DCs


Efferil Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. His thin eyebrows rest above his beady amber eyes.

Personality: Eccentric and domineering, Efferil will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Criminal record, Family. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Efferil Lathalas, Male Elf Sorcerer 6
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 8 (-1)13 (+1)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. Silver pearl (130 gp). Tiger eye turquoise (4 gp). Chalcedony (50 gp). 1 Minor magic item.


Social Check DCs

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