Theriatis Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has red hair. His eyes are likewise green.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He enjoys reading and quiet.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is greedy; and to reunite with his old friends
Ideals: Logical. Flaws: Shy. Bonds: Slave, Adventurer, Rich. Occupation: Fletcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. 1 Minor magic item.
Beiro Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears just a black suit. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes have a joyful gleam in them most of the time.
Personality: He dislikes all the random violence that takes place in the west. Animals are drawn to him, and he is able to talk to them.
History: Beiro was born with his father's beautiful face. Like his father and his sister before him, after school he went straight into learning to become a Shipwright. He inherited the family business which he has now maintained for 9 years.
Motivation: Further expansion of business.
Ideals: Pacifist, Gifted. Bonds: Poor, Attractive, Job. Occupation: Shipwright
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 15 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1900 gp.
Aramil Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case, marred by beers. His hair is always cut to a buzz. He has violet eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Military, Nature. Occupation: Marshal
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Celestial, Aquan
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 9000 sp. Jasper (60 gp).
Aramil Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'11". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a nunchaku. He has black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aramil wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Aramil was born in the south. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 7 years.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Entrepeneur, Disciplined, Persistence. Flaws: Insomniac. Bonds: Job. Occupation: Crown-heir
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 400 gp.
Uthemar Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses in brown turtlenecks beneath a grey coat with green slacks. His hair, while still mostly red, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Prone to second guessing himself, he comes off as nervous. He is a very good compulsive liar and kleptomaniac.
History: Gifted from a young age, Uthemar studied abroad. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He has recently gotten a pet goose that steals things from people.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Criminal record, Job. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 sp.
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