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Advanced [show]


Aerdeth Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is drawn into a tight pony tail with a cross scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Aerdeth was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Philantrophist. Bonds: Adventurer, Family, Attractive, Job. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Aerdeth Wasanthi, Male Elf Sorcerer 10
Medium (4'8") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 9 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)14 (+2) 19 (+4)14 (+2)
Skills Animal Handling +8, Nature +6
Senses Passive Perception 14
Languages Common, Elven, Terran, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 1500 gp. Embroidered and bejeweled glove (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korfel Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of strength around his neck, and a dagger on his belt. His long silver hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Wants to raise his children well; and to reunite with his old friends

Ideals: Fighting, Optimist, Gifted. Bonds: Adventurer, Family. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Korfel Ofandrus, Male Elf Sorcerer 10
Medium (5'0") Elf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 25 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)16 (+3) 17 (+3)13 (+1)
Skills Investigation +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Halfling, Sylvan, Celestial
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 2200 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Minor magic item.


Social Check DCs


Aramil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear red tank tops with green pants. He carries a battered trident and tarnished halberd as well. His silver hair is matted, messy, and big. His hazel eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the west; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Artistic, Entrepeneur, Philantrophist. Flaws: Ugly. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Aramil Qualanthri, Male Elf Sorcerer 9
Medium (5'1") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Medicine +6, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 900 gp. Moss agate (4 gp). Bloodstone (20 gp).


Social Check DCs


Beiro Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his greatsword. He has a long auburn beard with little hanging trinkets. His eyes are likewise green.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Flaws: Shy. Bonds: Attractive, Mentor, Criminal record. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Beiro Amastacia, Male Elf Sorcerer 12
Medium (5'1") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 64 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Performance +5, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1000 gp. Citrine (50 gp). Black pearl (200 gp). Black pearl (200 gp). Rose (50 gp).


Social Check DCs


Carrie Nailo, Male Elf [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple blue line shooting up and back down. His hair is blonde and very short. This amber eyed westerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult.

Ideals: Joker. Flaws: Mundane, Insane. Bonds: Job. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Carrie Nailo, Male Elf Sorcerer 6
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)13 (+1) 18 (+4)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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