Efferil Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is renowned for his bright tan suits and hats. He has a very tight haircut. His eyes are likewise brown.
Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his father. Efferil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Efferil decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Opinionated, Fighting. Flaws: Impulsive. Bonds: Criminal record, Enemies. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 28 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 2000 gp. An abacus with copper, silver and gold markers (120 gp). Solid gold idol (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Solid gold idol (300 gp). Brass mug with jade inlays (200 gp). Jeweled electrum ring (5000 gp). Jeweled gold crown (5000 gp). Fire opal pendant on a fine gold chain (2400 gp). Jeweled anklet (1000 gp). A roughly beaten golden orb (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Medium magic item.
Soveliss Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of the four houses of cards on his torso. He carries a battered sickle and tarnished trident as well. His moppish white hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Soveliss was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Soveliss's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Barber.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Barber
Voice: Italian accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 16 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Gnome
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 600 gp. Aquamarine (1600 gp). Tiger eye turquoise (13 gp). Banded agate (13 gp). Jet (140 gp). Moonstone (70 gp). Alexandrite (1600 gp). Black pearl (1600 gp). Tiger eye turquoise (13 gp).
Nutae Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in a clean grey cloak covering his clean studded leather. He keeps his silver hair in a pixie cut. This blue eyed southerner is not easily forgotten.
Personality: Eccentric and domineering, Nutae will drive conversation. When he's not drinking or sleeping the drinks off, he's doing painting.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.
Motivation: He wants revenge against illithids; and he is currently in port desperately looking for someone to get him out
Ideals: Extrovert, Artistic, Philantrophist. Bonds: Slave, Enemies. Occupation: Spice Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 8 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 400 gp. Solid gold idol (400 gp). Large well-done wool tapestry (500 gp).
Thamior Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in an above average manner. He has a long auburn beard with little hanging trinkets. His eyes, though not visible through his cowl, are green.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his mother.
History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Entrepeneur. Bonds: Attractive, Job, Religious, Nature. Occupation: Glassblower
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 14)
Armor Class 11
Hit Points 31 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 2000 gp. 1 Medium magic item.
Himo Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His chestnut hair is matted, messy, and big. His brown unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is terrified, and will act out of fear.
Ideals: Artistic. Flaws: Ugly, Disease, Fearful. Bonds: Poor, Enemies. Occupation: Glassblower
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Abyssal, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
