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NPC Generator

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Advanced [show]


Ahvain Horineth, Male Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man wears dark leathers with embroidery. He has black hair. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better trade route.

Motivation: Someone believes him a fraud; and meet up once more with his childhood friend

Ideals: Athletic, Opinionated. Bonds: Adventurer, Religious, Enemies. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Ahvain Horineth, Male Elf Sorcerer 10
Medium (5'3") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korfel Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this northern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is cut short with large spiked bangs in the front. His eyes are gray and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Korfel is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Poor. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Korfel Ilphelkiir, Male Elf Sorcerer 13
Medium (4'7") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 44 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Acrobatics +7, Investigation +7
Senses Passive Perception 11
Languages Common, Elven, Ignan, Undercommon, Gnome
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666640

Possessions: 800 pp. Peridot (70 gp). Aquamarine (1500 gp). Jet (40 gp). Smoky quartz (70 gp). Peridot (70 gp). Eye agate (10 gp). Malachite (10 gp). White pearl (40 gp). Jasper (70 gp). Aquamarine (1500 gp). Silver pearl (40 gp). 1 Minor magic item.


Social Check DCs


Galinndan Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears a white broad hat and white clothes. He has a moderate pudge and is not very fit. His hair is auburn and very short. His ears are large.

Personality: Galinndan is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Bricklayer, who enjoyed hunting, Galinndan was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Immigrant, Nature, Rich. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Galinndan Berevan, Male Elf Sorcerer 12
Medium (4'9") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 55 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Arcana +5, Intimidation +7
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 4000 gp. Chalcedony (60 gp). Violet garnet (1200 gp).


Social Check DCs


Naal Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a black collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, marred by chocolates. His moppish chestnut hair is in a traditional bowl cut. His hazel eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Naal is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Naal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Naal. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture.

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Naal Arnuanna, Male Elf Sorcerer 11
Medium (4'11") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 24 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 17 (+3)10 (+0)
Skills Intimidation +4, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: Fiery yellow corundum (600 gp). 1 Minor magic item.


Social Check DCs


Halimath Mystralath, Male Elf [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he dresses in black turtlenecks beneath a brown coat with pastel slacks. His brown hair is matted, messy, and big. He has several tiny amethyst earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the west to a Mason, Halimath learned a great deal about his mother's area of expertise. A gifted student he started as a Actor, but he got bored and became a Mason. He has achieved small success as a Mason.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Halimath Mystralath, Male Elf Sorcerer 8
Medium (4'8") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)14 (+2) 10 (+0)17 (+3)
Skills Intimidation +6, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Infernal, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1300 gp.


Social Check DCs

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