Azaki Aloro, Male Elf [Permalink]
Personal [hide]
Description: This man wears a tan vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His top hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Azaki wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Azaki was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Poor, Adventurer. Occupation: Herbalist
Voice: American accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 700 gp. Zircon (40 gp). Malachite (10 gp). Deep blue spinel (1200 gp).
Immeral Netyoive, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. He has gleaming, smiling brown eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Immeral is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of a Bowyer, who enjoyed hunting, Immeral was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Barrister and was forced into it by his family.
Ideals: Philantrophist. Bonds: Rich, Family, Nature, Attractive. Occupation: Barrister
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Terran, Ignan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Aust Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in a clean tan cloak covering his clean studded leather. His long white hair reaches down to his waist. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is almost excessively polite to everyone, even when angry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and marry his brother to traveling adventurers
Ideals: Athletic, Entrepeneur. Flaws: Shy, Forgetful. Bonds: Attractive. Occupation: Sage
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 25 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 17 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Dwarven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 13000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thervan Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is red and very short. His half smiles and blue eyes are beguiling and draw you in.
Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Thervan was born with his father's beautiful face. Through the years after Thervan was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Thervan's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: Money/treasure.
Flaws: Shy, Secretive, Antagonistic. Bonds: Rich, Attractive. Occupation: Spy
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 38 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 19 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Druidic, Gnoll, Celestial
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 13000 sp. Embroidered silk and velvet mantle with numerous moonstones (2200 gp).
Halimath Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this eastern man wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has a red handlebar mustache and slicked back red hair. His half smiles and amber eyes are beguiling and draw you in.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army
Ideals: Athletic, Fighting. Bonds: Attractive, Military, Adventurer. Occupation: Shipwright
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 10 pp. Aquamarine (1300 gp). Fire opal (1200 gp). Eye agate (16 gp). Jet (80 gp).
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