Aramil Lathalas, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in earthy colors with a pastel and red handkerchief worn on his right side. His white hair is thinning but still full. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He comes from a rich western family. He helped his father out around the business and became quite the natural. He has since lost track of the people in his past.
Motivation: Meet up once more with his childhood friend; and his spouse's relatives view him with great suspicion
Flaws: Greedy. Bonds: Attractive, Family, Rich, Job, Adventurer. Occupation: Masseuse
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 10 pp. Fiery yellow corundum (700 gp). Peridot (40 gp).
Rolen Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with yellow pants. He is bristling with hidden weapons, mostly daggers and greatswords. His chestnut hair is singed and shortened. His thin eyebrows rest above his beady gray eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to loving parents in a slum to the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to travel the world and help people.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Criminal record, Poor. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 4 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Enialis Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His broad hat is riddled with cuts and holes. His gray eyes have a joyful gleam in them most of the time.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He struck the Fortune-teller job and began his own company from there.
Motivation: Wants to open a new tavern; and to be a herbalist again
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 88 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 4000 gp. Rock crystal (50 gp). Chrysoprase (50 gp). Aquamarine (1500 gp). Jasper (50 gp). Jasper (50 gp). Rhodochrosite (16 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Efferil Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a worn and beaten armor. His hair is cut close to his head. His green eyes dart from person to person.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wishes to resurrect an old love; and he feels threatened by others
Flaws: Shy, Fearful. Bonds: Immigrant, Job, In love. Occupation: Performer
Voice: American accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 39 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2900 gp. Sard (70 gp). Azurite (15 gp). Chalcedony (70 gp). Star rose quartz (70 gp). Silver pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries with him a set of hand crossbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Carrie wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is an amazing painter.
History: He served in the navy to pay for his family's outstanding loans. When Carrie reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Slave Trader
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 13 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 8 (-1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!